Hospital within city

Hospital outside city

Hospital allows you to heal wounded troops.

  • You can build one hospital within city walls, and multiple other outside of the city, on military land patches.
  • Healing costs seem to be around 40% of troop's training cost and times about 5% of training time.
  • When defending, defeated soldiers are all only wounded. When attacking, 60% of defeated soldiers get killed. needs verification
  • If a soldier is wounded but Hospital Capacity of his owner is already full, troop dies instead.

Events[edit | edit source]

Many events have custom mechanic for healing troops that sometimes does not involve hospital. For example:

  • Rebel Groups, Rebel Leaders on World Map - your troops don't take permanent damage
  • In some events, healing troops is not possible (for example, Expedition Beyond), in others, it's has reduced cost and/or increased speed.

Video Guide[edit | edit source]

Hospital_-_Buildings_-_Game_of_Thrones,_Winter_is_coming

Hospital - Buildings - Game of Thrones, Winter is coming

Research[edit | edit source]

Category Skillname Levels Effect Max Level Effect
Advanced Military Research First Aid 10 Hospital Healing Speed +80%
Formations Research Triage I 10 Hospital Capacity +7%
Great City Military Research Triage II 10 Hospital Capacity +7%

Stats by level[edit | edit source]

Level Rating Capacity Prerequisites Grain Cost Wood Cost Stone Cost Iron Cost Build Time
1 12 1,000 Castle lv. 3 0 160 100 60 00:05
2 36 1,500 Lumberyard lv. 2 120 240 150 90 01:36
3 72 2,200 Lumberyard lv. 3 180 360 225 135 03:18
4 122 3,000 Lumberyard lv. 4 270 540 337 202 05:36
5 192 4,500 Lumberyard lv. 5 405 810 506 303 09:28
6 291 6,000 Lumberyard lv. 6 607 1,215 759 455 28:48
7 430 7,500 Lumberyard lv. 7 911 1,822 1,139 683 43:12
8 623 9,000 Lumberyard lv. 8 1,822 3,645 2,278 1,366 01:04:48
9 894 10,500 Lumberyard lv. 9 3,654 7,290 4,556 2,733 01:30:43
10 1,274 12,000 Lumberyard lv. 10 7,290 14.6K 9,112 5,467 02:49:21
11 1,805 13,500 Lumberyard lv. 11 14.6K 29.2K 18.2K 10.9K 03:40:09
12 2,549 15,000 Lumberyard lv. 12 29.2K 58.3K 36.5K 21.9K 04:46:12
13 3,590 16,500 Lumberyard lv. 13 58.3K 117K 72.9K 43.7K 06:12:03
14 5,048 18,000 Lumberyard lv. 14 117K 233K 146K 87.5K 08:03:40
15 7,089 19,500 Lumberyard lv. 15 233K 467K 292K 175K 10:28:46
16 9,946 21,000 Lumberyard lv. 16 467K 933K 583K 350K 13:37:24
17 13,947 22,500 Lumberyard lv. 17 700K 1.4M 875K 525K 14:59:08
18 19,547 24,000 Lumberyard lv. 18 910K 1.82M 1.14M 682K 16:29:03
19 27,388 25,500 Lumberyard lv. 19 1.18M 2.37M 1.48M 887K 18:07:57
20 38,365 27,000 Lumberyard lv. 20 1.54M 3.08M 1.92M 1.15M 19:56:45
21 53,732 28,500 Lumberyard lv. 21 2M 4M 2.5M 1.5M 23:56:06
22 75,247 30,500 Lumberyard lv. 22 2.6M 5.2M 3.25M 1.95M 1d 11:54:09
23 105,368 32,500 Lumberyard lv. 23 3.38M 6.76M 4.22M 2.53M 02d 13:02:02
24 147,536 34,500 Lumberyard lv. 24 4.39M 8.78M 5.49M 3.29M 04d 19:57:52
25(1) 219,223 40,000 Lumberyard lv. 25 8.78M 17.6M 11M 6.59M 09d 15:55:44

At level 25, increases Total Health of all player's troops by 5% as well. (1) Costs also 1 Craftsman's Hammer.

Glory level[edit | edit source]

Glory level upgrades increase your Hospital capacity (by up to 40k) and Fervor Health (by up to 12%).

Level Power Hospital Capacity Fervor Health increased Grain Wood Stone Iron

Honor Banners

Build Time
1 4945 4000 1% 267K 182K 182K 182K 4 21:22:54
2 14836 6000 1,5%
3 29672 8000 2% 1.6M 1.09M 1.09M 1.09M 30
4 10000 3%
5 12000 4%
6 16000 5%
7 20000 6%
8 24000 7%
9 30000 9%
10 40000 12%

Hospital capacity[edit | edit source]

To calculate your total hospital capacity, add the capacity of all your hospitals: up to 40k troops for a single building (at level 25), with a potential extra 40k for glory levels for your main hospital in the city.

Several effects can further increase your hospital capacity:

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